1/30/2023 0 Comments Project nexus 2 modelsStay tuned - you have NOT been forgotten. Wounds can and will also be randomly generated not only in their position, but in their shape as well.Īnd to you Kickstarter backers and folks who have been donating via Paypal, we’ve started work on your prizes and will ship those just as soon as our button/sticker orders are complete. So far they are operating as intended - all we have left is to fill a wounded character with guts and skeletal parts, which is nice and simple. Swain has simultaneously been developing the shaders that will make dynamic bodily destruction possible. Krinkels has been reworking the character models and armature, the intention being an increase in quality and a better system to create even cooler looking animations with support for multiple moving parts, such as chompy chompy jaw bones.īodies also now deform with leg motion, which is a bigger deal than it sounds like: animations have a much wider range of implied motion now, and stances portray much more realism. Before Team Madness slows down over the holidays, we wanted to give you guys a solid look at where we are now and what is coming before we shoot for a playable alpha by the end of January.
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